Monday, October 02, 2006
Last copy for the magazine is now in, so it's just down to final lay-out and production.
As for issue #2, I'm currently working on the following articleconcepts:
1. A modelling article on a Blood Bowl team I'm painting up at themoment, plus a review of the ongoing Blood Bowl league in Hove,under the auspices of the Hove Area Wargames Society (HAWS), andperhaps a match report of Chaos vs Orcs?
2. A possible re-fight of the Battle of Camperdown in 1797, usingthe Piquet Tough Men & Iron Balls (!) miniatures rules, and 1/2400Napoleonic warships (1000 words plus pics).
3. Memoir '44: what's all the fuss about? I take on a Memoir '44addict (1000 words plus pics).
4. Hellboy one-shot scenario using the GURPS Hellboy RPG from SteveJackson Games. Might even set it in Sussex. About 3000 words forthis one, plus play-test notes (3500?)
5. The next instalment of my Listening Post column (1000 words).
More on these as they develop.
As for issue #2, I'm currently working on the following articleconcepts:
1. A modelling article on a Blood Bowl team I'm painting up at themoment, plus a review of the ongoing Blood Bowl league in Hove,under the auspices of the Hove Area Wargames Society (HAWS), andperhaps a match report of Chaos vs Orcs?
2. A possible re-fight of the Battle of Camperdown in 1797, usingthe Piquet Tough Men & Iron Balls (!) miniatures rules, and 1/2400Napoleonic warships (1000 words plus pics).
3. Memoir '44: what's all the fuss about? I take on a Memoir '44addict (1000 words plus pics).
4. Hellboy one-shot scenario using the GURPS Hellboy RPG from SteveJackson Games. Might even set it in Sussex. About 3000 words forthis one, plus play-test notes (3500?)
5. The next instalment of my Listening Post column (1000 words).
More on these as they develop.
Hi Everyone,
Well.. the issue is pretty much near to completion. We only need some words from Stuart and the design will follow immediately. I am aiming to send the magazine to print the week of the 16th of October.
The magazine will concentrate primarily on:
RPG
CCGs
Wargames
Boardgames
If there are news and space, we'll add computer games as long as they're related to the 4 subjects listed above.
If this magazine is ever going to take off as a commercial enterprise (though personally I don't give a monkesys if it doesn't. The main purpose of the magazine for me is to have fun with it, not to make lots of money. If money comes, great) we HAVE to concentrate in stuff that's popular. An article evaulating the advantages and disadvantages of CCG's over boardgames, wargames and/or RPGs would be great and will be published if it keeps certain balance.
I am determined that people MUST have fun/satisfaction submitting articles and, obviously, not having them published is not fun/satisfying.
So... how do we get over this?....
1) Write about stuff that's going to be covered in the magazine.
2) If you have an idea about something different, please do let me know. Let's discuss it and let's see how could we make it fit in the magazine. Compromise should always be an option.
My only concern with the magazine as it stands at the moment is regularity. Ideally we should be able to predict the months in which is going to be published. So far we haven't been able to do so and we need to find a way to overcome that. Maybe when the magazine is out there and is a reality, people will be keener to contribute, but if not....
Well.. the issue is pretty much near to completion. We only need some words from Stuart and the design will follow immediately. I am aiming to send the magazine to print the week of the 16th of October.
The magazine will concentrate primarily on:
RPG
CCGs
Wargames
Boardgames
If there are news and space, we'll add computer games as long as they're related to the 4 subjects listed above.
If this magazine is ever going to take off as a commercial enterprise (though personally I don't give a monkesys if it doesn't. The main purpose of the magazine for me is to have fun with it, not to make lots of money. If money comes, great) we HAVE to concentrate in stuff that's popular. An article evaulating the advantages and disadvantages of CCG's over boardgames, wargames and/or RPGs would be great and will be published if it keeps certain balance.
I am determined that people MUST have fun/satisfaction submitting articles and, obviously, not having them published is not fun/satisfying.
So... how do we get over this?....
1) Write about stuff that's going to be covered in the magazine.
2) If you have an idea about something different, please do let me know. Let's discuss it and let's see how could we make it fit in the magazine. Compromise should always be an option.
My only concern with the magazine as it stands at the moment is regularity. Ideally we should be able to predict the months in which is going to be published. So far we haven't been able to do so and we need to find a way to overcome that. Maybe when the magazine is out there and is a reality, people will be keener to contribute, but if not....
Welcome to BrightHelm Magazine, the site for the Role Play Games, Wargames, Trading Card Games and Comics entuthiast.
In the very near future, you will be able to read this magazine directly from your local games shop. If you can't find it, please let us know so we can make sure you get up to date regularly.
BrightHelm Magazine can only be obtained in games shops, so don't look elsewhere.
If you have an article you'd like to see published, or some art work you think people should see, feel free to contact us at Submissions@brighthelmmagazine.com.
Look forward to hearing from you,
The BrightHelm Magazine Team.